Cloud Computing in Class II, Class III and Mobile gaming environments questions and concerns
This course will focus on cloud-based computing, what it is, how it is being utilized in gaming, and technical and regulatory challenges to consider before, during, and after incorporating cloud-based systems in a Class II, Class III, or Mobile casino environment. Participants will gain an understanding beyond a definition of “the cloud,” as real-life examples and commonly asked questions from tribes to the NIGC will be covered throughout this session.